The day started off with Valborg in an awful mood: I had to separate him from the group and find a bit of food for him. Before he had a chance to eat, though, he headed down to the ... Continue Reading

The day started off with Valborg in an awful mood: I had to separate him from the group and find a bit of food for him. Before he had a chance to eat, though, he headed down to the ... Continue Reading
My most recent visit to Albia was filled with humor and frustration as the store of second generation eggs grew. It seemed like everyone wanted to become a parent to a baby Norn, yet the decisions were questionable, at ... Continue Reading
I continued the second phase of the first generation by hatching another egg. The ultimate goal is to have a fertile male and female of five different Norn types form the foundation. Meet Ingelill, which is pronounced [ING-eh-lil] and ... Continue Reading
I was excited to return to Albia in C1 after my short ecology experiment in C3/DS! Even though the original Creatures game is the oldest in the series and somewhat outdated, I still consider it to be my favorite. ... Continue Reading
Arik was the only male Norn in Creatures 1, and I decided that it was time to add a little more genetic diversity to the world. Meet Truett! His Norse name is pronounced [TRU-et] and means dry wood meadow. ... Continue Reading
It took Arik very little time to find the cable car after he grew up! I spent a good deal of time with Signe at the learning computer, and had to ensure that she was not in pain. Her ... Continue Reading
As it is with nearly every Norn, Eydis grew up before I knew it. I was a bit sad to see the first baby Norn enter childhood, for there never seems to be enough time to teach youngsters all ... Continue Reading
The next inhabitant of Albia was not a Norn, but rather a tiny Grendel! The updated baby sprites I installed made this little guy almost imperceptible: He blended in so well with his surroundings! Meet Keir, pronounced [KEER], which ... Continue Reading