Mapping Out an Albian Carrot Garden

Taking a Peek at the World of AlbiaThe updated Creatures 1 carrots are closer than ever to their initial completion! Perhaps I complicate these matters, but I wasn’t satisfied with just tackling the major fixes. I asked myself how the carrots could be improved upon. Do all of the minor additions matter? Not that much, yet I enjoy creating downloads that have tiny little surprises. A huge thanks to LoneShee for walking through a lot of CAOS with me. Carrots can now point left or right each time they’re dropped! The major fixes have been tested, such as making seedlings invisible and editing the amount of NFP decrease.

But I’m not quite finished yet! One idea I started playing around with was varying the vertical coordinate of a carrot. The variable horizontal coordinate means that carrots are spread out, and show up in different areas of the garden. They are always aligned in a straight line, though, which takes away a little realism. That is, unless you have one very perfect bunch of carrots! I discovered that Creatures 1 uses the top left of each sprite to determine where to place it. What I haven’t figured out is where a Norn picks the carrot from. Why? Because some of my test subjects can’t seem to pull some carrots out of the ground! I only varied the vertical coordinate by a few pixels, yet this made a big difference.

A Question of Soil Depth in AlbiaI found one image of the rooms in Creatures 1, although I couldn’t be sure if my carrots were falling beneath the “floor” of the garden area. If so, perhaps that was my problem. The garden also has a very uneven patch of soil, which makes some carrots look like they’re too far out of the ground. What to do…

I leave that ponderous thought to you, the readers! What do you think is the best solution? Do you even care about having a straight line of carrots, or would it be nice to have them at very slightly different heights? Another possibility is for me to play around with the bitmap files within the sprites, to see if I can rearrange the blank space to make the seedlings a little more realistic. More importantly, maybe no one cares about this and players would rather have the updated carrots now!

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