The End of a Chapter in Albia

Hopen quickly found herself at the end of her life, despite her excellent eating skills. Still, 10 hours and 17 minutes was nothing to be ashamed of. I had hoped that she would pass on peacefully near her garden, but it was somewhat fitting that she laid down next to a plant. I would always have fond memories of her rushing back and forth between the baobab and gentian, as she sampled everything in sight. Hopen was the first to enter Albia after the previous world was corrupted, and as the others, I would miss her.

In a secluded part of Albia, Alfhild lived out the rest of her life. My resident Grendel had quite the temper! Although she was unique in her own way, I never grew very attached to her. She was a violent one, and tended to ignore my presence most of the time. I ensured that she had a decent supply of food and toys, but left her to her own devices. Hopefully the next Grendel will be far more gentle than Alfhild was! I usually favor my C1 Grendels, yet this was an exception. At least she had a plentiful life at the very end.

I had to wait an unusually long time before the gray hairs started to peek out from under Junkerdal’s rich coat! She was well over ten hours old before she struck up a pose to show off her new looks. She had the entire world to herself, yet she stayed firmly planted on the island. It was a lonely time for the last Norn of the second generation: Even my constant visits did little to ebb the silence that surrounded her. This is both the blessing and the curse of the last born: He or she usually has some extra alone time, yet it can be a terribly lonely way to pass away. All in all, Junkerdal took it in stride and mostly enjoyed having all of the nearby food and toys to herself. She only had to put up with my requests to “push food!” Albia was all hers, and she loved it!

Naturally, Junkerdal passed away, like everyone else had in Albia. She made it to the very old age of 13 hours and 17 minutes, which was tied for the longest in this generation! Oppeid was lost in the corrupt world and lived a bit longer, but Junkerdal could enjoy the official title. Just like that, the second generation had ended. Thirty-one Norns had entered the world, and produced an astounding sixty-five third generation genomes! Talk about overpopulation! Even if it had taken far too long to go through the generation, it was worth it. I hoped all would rest in peace.

Now comes the tedious and fun part for me: Choosing which Norns to keep for the next generation! Out of the available population of sixty-five, approximately twelve to sixteen will be kept for the next generation. This will allow me to progress through the third generation much more quickly. The remaining Norns will be added to CreatureLink, where I hope at least half will end up in adopted homes! It’s a lot to hope for, though, especially since there are so many. Luckily, the majority have genetic mutations that will be fun to explore and discuss. There will probably be a lapse in updates about Creatures 1 for about a week as I work everything out. This means more time for updates from Creatures Docking Station, though! Thanks to everyone who has followed this family through two generations: Make sure to check back to meet the members of the next generation!

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