A Bunch of Norn Heads: Introducing a Creatures 1 Project

With a little motivation at long last, I broke ground on my latest Creatures 1 project! Before I go into any detail, know that this is not absolutely necessary to play the game. In fact, the project is basically a bunch of fixes that simply have not been made because they’re so minor. The worst result is a few floating pixels… Hardly worthy of any attention! Yet after I released the recent update for the C1 Grendel, I decided that it was time to work on the C1 Norns. In a selfish way, this project is mostly for myself… If no one else ever uses it, I’ll still be a happy Creatures player! Read on for a little more information of what this will entail, including some early examples!

An example of my early handiwork can be found when one compares the above, original sprite image with the one pictured on the right. No more crazy pink and purple outlines! Edges have also been slightly smoothed, while another minor improvement has been made to the eye. My goal is not to create absolutely perfect image files: Part of the charm of Creatures 1 is the graphics style, and the last thing I would want is to drastically change it! I was pleased with this first result, and hopefully other Creatures 1 players will agree. There are numerous images with minor issues, including white pixels, stray pixels, and even some splotched eyes.

This is the original White Haired Pixie Norn. I am working on fixes for these breeds:

  • Banana Norn
  • White Haired Pixie Norn
  • Horse Norn
  • Santa Norn (Breed Slot 3)
  • Purple Mountain Norn
  • Forest
  • Ron Norn

Enjoy another sample fix! No more algae green outline, and a couple of other minor changes can be found. Not only will the image files be getting a makeover, but I will also be updating the body data files to allow for better mixed breeds. Sometimes body parts don’t line up as nicely, though again, this is something that doesn’t actually hinder gameplay. Despite being minor changes, each and every image file for every life stage will need an update. This requires a lot of time, yet I’m definitely committed to releasing these updates! Just be prepared for a bit of a wait. To be rid of those floating pixels will be worth it in the end!

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