And the Next C1 Project is…
I planned to run the current poll a little while longer, yet the majority seems to have spoken up quite quickly! It seems like everyone would prefer updates to the honey ahead of the cheese, which works for me! I only threw the cheese option out there in case there might have been a secret population of cheese lovers who really wanted some minor updates. Fixing up the honey isn’t terribly involved, unlike what had to happen with the carrots and lemons. This is good news for everyone! The only downside is that this coincides with a very busy time for me outside of Creatures. My free time will be limited, but this project will forge on!
One of the improvements I plan to include is a redesign of the actual honeypot. To be clear, this is going to be an alternate version: The final download will include two different sprite files so that you can choose to stick with the original, or use the new version. It dawned on me the other day that the honeypot is one of the only objects in Albia that uses English text. Or maybe it’s the only one? I also find it a little strange because Norns and Grendels only ever learn the word for the food category. Thanks for voting, and get ready to follow along with this project in the near future!




“Honey” could be a part of the Planet of the Apes theme that’s going on? The computer also uses English, and the Statue of Nornity is in the ocean…
True! The computer can be programmed to use different words, though: I remember how the manual encouraged players to learn a new language with their Norns! Or maybe they realized that a nondescript orange jar needed a little clarity. I’ve got a slightly cuter design in mind, although it’s nothing drastically different! The original version will remain intact, though, and I’ll give people the option to go with something new or stick with the familiar jar.