Progress on the Creatures 1 Baby Grendel

The main project I am currently working on involves the Creatures 1 female Grendels. I mentioned this project about a month ago, but I haven’t made much progress… Up until today, that is! I identified all of the areas which require updates, and there are far more than I imagined! Fortunately, the vast majority of these updates simply involve swapping the positions of sprites. There may be some necessary body data adjustments, but my initial test fixed the main problem with how baby female Grendels got around. The major problem involves their feet, which seriously hinders their movement. There is an additional problem that affects their hand, although this mainly poses a superficial graphical glitch. Have a look at the following comparison between the male baby Grendel sprites and the female baby Grendel sprites! Note that some of these poses are not used: They simply show all ten of the limb positions, which often are mixed to form the actual poses shown in Creatures 1.

This almost reminds me of those games where one has to find the differences between two similar images! There are actually problems with every single pose, although certain ones leap out a bit more! I will be correcting these problems, which will hopefully give these Grendels a better lease on life. I have another larger project in mind to recreate a female Grendel, although it will mostly be a lesson for me in body data and sprites. The initial changes should be released later this week, provided testing goes well!

8 Comments
« Previous Post | Next Post »