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Checking in Another New Creatures Blog

Creatures Blog Highlights: June 22

Discover AlbiaWritten onJune 22, 2015

It seems like the Creatures world of blogging continues to grow and grow! Many blogs are still going strong, yet I’m pleased to announce the arrival of not one, but two new Creatures blogs! Royale Creatures started up just ... Continue Reading

The Amount of Time Spent Playing Creatures

The Creatures Hive Video Question 4

Discover AlbiaWritten onJune 20, 2015

Life got a little busy for me lately, but the Creatures Hive is back in action with another question and answer! It’s been really interesting so far to find out what sorts of subjects others would like to hear ... Continue Reading

Gameware Europe and Creatures Assets

An Update About Gameware and Creatures

Discover AlbiaWritten onJune 19, 2015

The news looked a bit grim when the Gameware Development domain expired at the end of May, although I provided a few reasons why this wasn’t the end of the world. Yet I did get worried for a bit… ... Continue Reading

The Trouble with Honey and Lemons

Busy as a Bee with an Empty Honeypot

Discover AlbiaWritten onJune 16, 2015

With a very clear consensus about my Creatures 1 projects, I’ve been looking into the honey and lemons… Also known as the other culprits in the neverending eating confusion! The honey is not all too bad, except that empty ... Continue Reading

Making a Few Changes to the Carrots

A New Version of the Updated Creatures 1 Carrot

Discover AlbiaWritten onJune 12, 2015

Version 1.1 of the Creatures 1 updated carrot can now be downloaded! It includes two very minor scripting updates. Everyone who used the original version is encouraged to grab this update: It’s just a matter of re-injecting the COB, ... Continue Reading

Struggling to Eat the C1 Lemons

Prioritizing Projects: Behavior vs. Aesthetics

Discover AlbiaWritten onJune 11, 2015

As I’ve moved onto working on some projects in Creatures 1, I started down a different path. I got sidetracked with the C1 food items, which have some serious issues. The updated C1 carrot seems to be a major ... Continue Reading

The C1 Carrot Timer Script and CAOS

Tick Tock: CAOS and the Carrot Timer Script

Discover AlbiaWritten onJune 10, 2015

Our last practice with CAOS took a look at the default script for dropping a carrot. We’re nearly to the end of the scripts for the default Creatures 1 carrot! Today, our CAOS analysis takes us into the realm ... Continue Reading

Examining a Publication for Creatures 1

Interesting Details from the Creatures 1 Guide

Discover AlbiaWritten onJune 9, 2015

Quite some time ago, I posted about how I was about to read through the Creatures 1 strategy guide. I actually finished reading it from cover to cover weeks ago, but forgot all about my findings! I found many ... Continue Reading

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